استفاده از Vector Icons در React Native

کتابخانه React Native Vector Icons یکی از محبوب ترین های موجود در GitHub است.این کتابخانه بیش از 3000 آیکون است که همگی رایگان هستند.این آیکون ها به صورت کامل سفارشی سازی هستند و میتونید اندازه و رنگ رو با توجه به نیازتون تغییرش بدید.در این آموزش متنی نجوه استفاده از کتابخانه Vector Icons در React Native را یاد میگیریم.

لیستی از دسته بندی آیکون های موجود در کتابخانه React Native Vector Icons:

  1. AntDesign by AntFinance (297 icons)
  2. Entypo by Daniel Bruce (411 icons)
  3. EvilIcons by Alexander Madyankin & Roman Shamin (v1.10.1, 70 icons)
  4. Feather by Cole Bemis & Contributors (v4.7.0, 266 icons)
  5. FontAwesome by Dave Gandy (v4.7.0, 675 icons)
  6. FontAwesome 5 by Fonticons, Inc. (v5.3.1, 1341 (free) 3978 (pro) icons
  7. Foundation by ZURB, Inc. (v3.0, 283 icons)
  8. Ionicons by Ben Sperry (v4.2.4, 696 icons)
  9. MaterialIcons by Google, Inc. (v3.0.1, 932 icons)
  10. MaterialCommunityIcons by MaterialDesignIcons.com (v2.8.94, 2894 icons)
  11. Octicons by Github, Inc. (v8.0.0, 177 icons)
  12. Zocial by Sam Collins (v1.0, 100 icons)
  13. SimpleLineIcons by Sabbir & Contributors (v2.4.1, 189 icons)

1.دایرکتوری پروژه رو در command prompt/Terminal باز کنید و دستور زیر رو اجرا کنید

 npm install react-native-vector-icons --save 

2.فایل Your_React_Native_Project_Folder -> android -> app -> build.gradle رو باز کنید و کد زیر رو اضافه کنید.

apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"

3.مجددا فایل Your_React_Native_Project_Folder -> android -> app -> build.gradle رو باز کنید و در بلاک dependencies کد زیر رو قرار بدید.

('compile project(':react-native-vector-icons

کد فایل build.gradle بعد از اضافه کردن کدهای بالا

apply plugin: "com.android.application"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
import com.android.build.OutputFile 
/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
  * and bundleReleaseJsAndAssets).
   * These basically call `react-native bundle` with the correct arguments during the Android build
    * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
     * bundle directly from the development server. Below you can see all the possible configurations
      * and their defaults. If you decide to add a configuration block, make sure to add it before the
  * `apply from: "../../node_modules/react-native/react.gradle"` line.
  *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
*   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation
*   entryFile: "index.android.js",
 *
 *   // whether to bundle JS and assets in debug mode
   *   bundleInDebug: false,
  *
   *   // whether to bundle JS and assets in release mode
  *   bundleInRelease: true,
   *
    *   // whether to bundle JS and assets in another build variant (if configured).
     *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
   *   // The configuration property can be in the following formats
   *   //         'bundleIn${productFlavor}${buildType}' 
   *   //         'bundleIn${buildType}'
*   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
  *
   *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
  *   devDisabledInStaging: true,
  *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
  *   //         'devDisabledIn${buildType}'
*
  *   // the root of your project, i.e. where "package.json" lives
  *   root: "../../",
   *
   *   // where to put the JS bundle asset in debug mode
   *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
    *
  *   // where to put the JS bundle asset in release mode
   *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
  *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
  *   // require('./image.png')), in debug mode
  *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
*   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
  *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
   *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
  *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
  *
   *   // override which node gets called and with what additional arguments
    *   nodeExecutableAndArgs: ["node"],
     *
      *   // supply additional arguments to the packager
       *   extraPackagerArgs: []
       * ]
        */
        project.ext.react = [
            entryFile: "index.js"
            ] 
            apply from: "../../node_modules/react-native/react.gradle" 
            /**
             * Set this to true to create two separate APKs instead of one:
              *   - An APK that only works on ARM devices
              *   - An APK that only works on x86 devices
              * The advantage is the size of the APK is reduced by about 4MB.
               Upload all the APKs to the Play Store and people will download
                * the correct one based on the CPU architecture of their device.
                 */
                 def enableSeparateBuildPerCPUArchitecture = false
                 /**
                 * Run Proguard to shrink the Java bytecode in release builds.
                  */
                  def enableProguardInReleaseBuilds = false
                  android {
                      compileSdkVersion rootProject.ext.compileSdkVersion
                         buildToolsVersion rootProject.ext.buildToolsVersion
                           defaultConfig {
                              applicationId "com.project"
                              minSdkVersion rootProject.ext.minSdkVersion
                              targetSdkVersion rootProject.ext.targetSdkVersion
                             versionCode 1
                             versionName "1.0"
                             ndk {
                               abiFilters "armeabi-v7a", "x86"
                                 }
                                 }
                                  splits {
                                      abi {
                                      reset()
                                        enable enableSeparateBuildPerCPUArchitecture
                                        universalApk false  // If true, also generate a universal APK
                                        include "armeabi-v7a", "x86"
                                        }
                                         }
                                            buildTypes {
                                                release {
                                                minifyEnabled enableProguardInReleaseBuilds
                                                   proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
                                                     }
                                                            }
                                     // applicationVariants are e.g. debug, release
                                   applicationVariants.all { variant ->
                                    variant.outputs.each { output ->
                                     // For each separate APK per architecture, set a unique version code as described here:
                                     // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
                                     def versionCodes = ["armeabi-v7a":1, "x86":2]
                                    def abi = output.getFilter(OutputFile.ABI)
                                                                         if (abi != null) {  // null for the universal-debug, universal-release variants
                                     output.versionCodeOverride =
                                   versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
                                       }
                                      }
                               }
                          }
             dependencies {
               implementation fileTree(dir: "libs", include: ["*.jar"])
                 implementation "com.android.support:appcompat-v7:${rootProject.ext.supportLibVersion}"
                  implementation "com.facebook.react:react-native:+"  // From node_modules  compile project(':react-native-vector-icons')
                  } 
                  // Run this once to be able to run the application with BUCK
                  // puts all compile dependencies into folder libs for BUCK to use
                  task copyDownloadableDepsToLibs(type: Copy) {
                     from configurations.compile
                       into 'libs'
                       }

4.فایل Your_React_Native_Project_Folder -> android -> settings.gradle رو باز کنید و کدهای زیر رو اضافه کنید.

include ':react-native-vector-icons'
project(':react-native-vector-icons').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-vector-icons/android')

5.فایل Your_React_Native_Project_Folder -> android -> app -> src -> main -> java-> com-> YourProjectName -> MainApplication.java رو باز کنید و پکیج vector icons رو با استفاده از کد زیر ایمپورت کنید.

import com.oblador.vectoricons.VectorIconsPackage;

6.مجددا فایل Your_React_Native_Project_Folder -> android -> app -> src -> main -> java-> com-> YourProjectName -> MainApplication.java رو باز کنید و پکیج react native vector icons رو درون بلاک ()return Arrays.<ReactPackage>asList فراخوانی کنید.

 new VectorIconsPackage() 

کد کامل MainApplication.java

package com.project;
import android.app.Application; 
import com.facebook.react.ReactApplication;
import com.facebook.react.ReactNativeHost;
import com.facebook.react.ReactPackage;
import com.facebook.react.shell.MainReactPackage;
import com.facebook.soloader.SoLoader; 
import com.oblador.vectoricons.VectorIconsPackage; 
import java.util.Arrays;
import java.util.List;
public class MainApplication extends Application implements ReactApplication {
  private final ReactNativeHost mReactNativeHost = new ReactNativeHost(this) {
   @Override
    public boolean getUseDeveloperSupport() {
       return BuildConfig.DEBUG;
        }
         @Override
          protected List<ReactPackage> getPackages() {
            return Arrays.<ReactPackage>asList(
              new MainReactPackage(),
                new VectorIconsPackage()
                   );
                   }
                     @Override
                       protected String getJSMainModuleName() {
                         return "index";
                            }
                              };
             @Override
                public ReactNativeHost getReactNativeHost() {
                  return mReactNativeHost;
                     } 
@Override
public void onCreate() {
super.onCreate();
SoLoader.init(this, /* native exopackage */ false);
  }
  }

7.در آخرین مرحله دایرکتوری پروژه رو در ommand prompt/Terminal باز کنید و دستور زیر رو اجرا کنید.

 react-native link 

امیدواریم این آموزش متنی براتون مفید باشه ، میتونید به سایتمون سر بزنید و در قسمت آموزش های متنی از حدودا 120 آموزش موجود استفاده کنید .